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Ace's Case
@acescase8124
订阅数411
总播放3.3万
视频数22
Ace's Case发布于 2020年10月13日 01:3012:55
Doom Eternal: GAME OF THE YEAR thumbnail

Doom Eternal: GAME OF THE YEAR

5年前长尾期
doometernalgametheyeargaming
发布时间
2020年10月13日 01:30
视频时长
12:55
视频类型
游戏
频道地区
美国
发布时间判断
发布时间判断数据不足
当前频道还缺少完整的历史发布时间模式,建议继续累积频道数据后再观察最佳时段命中情况。
商业化判断
高 RPM
当前视频具备较高 RPM 区间,说明主题更接近商业化友好的广告库存,适合复盘标题、受众和内容长度。
动作建议
优先观察持续增长能力
当前视频基础条件较完整,建议继续观察近7日播放和收入是否稳定抬升,再决定是否扩写成系列内容。
播放量
113
点赞数
15
评论数
12
日预估收入
-
累计预估收入
$0.1 - $0.57
RPM 区间
$0.86 - $5.04
1日涨播放
0
7日涨播放
0
1日涨点赞
0
7日涨点赞
0
1日涨评论
0
7日涨评论
0
速度分
0%
主题聚类
doom
视频说明
"What you got in there?" "In here? Doom." If you haven't played either of the recent Doom games, you're doing yourself a disservice. Go play them, you won't regret it. Doom Eternal's combat loop is demanding and forceful in it's requirements of the player. That might turn some people off and that's is understandable, however I was infatuated with this game from start to finish. It's my Game of the Year and can not recommend it highly enough.  SOCIALS Insta: https://www.instagram.com/aces_case/ Twitta: https://twitter.com/home?lang=en SOURCES (in order of appearance) Opening clips: https://www.youtube.com/watch?v=XeumyRNWoQE & https://www.youtube.com/watch?v=TkzAgsOQJQE Power-Up: How Japanese Video Games Gave the World an Extra Life (2016 Ed.) pg. 34: https://www.amazon.com/Power-Up-Japanese-Video-Games-World/dp/0486801497 Gamer Maker's Notebook with Hugo Martin and Marty Stratton: https://interactive.libsyn.com/doom-eternal-with-id-softwares-hugo-martin-and-marty-stratton MTX Chart: https://www.tweaktown.com/news/72687/microtransactions-by-the-billions-top-earning-games-companies-in-2019/index.html Apex Free Items: https://www.ea.com/en-gb/games/apex-legends/battle-pass How free to play games work: https://www.asiaone.com/digital/how-do-free-play-games-rake-their-profits NBA 2K20 Casino: https://www.playusa.com/nba-2k20-loot-boxes/ Madden 21 Metacritic: https://www.metacritic.com/game/playstation-4/madden-nfl-21 Fifa 21 IGN: https://www.ign.com/articles/fifa-21-legacy-edition-switch-review Fallout 76 MTX: https://www.gamesradar.com/fallout-76-microtransactions/ Battlefront 2: https://www.businessinsider.com/reddit-world-record-downvotes-ea-star-wars-battlefront-2-2019-9 Warzone free to play screen shot: https://venturebeat.com/2020/03/09/call-of-duty-warzone-is-a-free-to-play-battle-royale-game/ MUSIC Roma Ostiense - Curved Mirror https://open.spotify.com/track/3Gzz9t9hECqOmfcvm2vvsj?si=NT-SV-68Tf2_Lf6emFGaWA I think I was there - Emil Axelsson https://open.spotify.com/track/0iCog5dRN2KvcZ4L6Lxh2L?si=gcClTZQvR-ejeeGCsaHFmQ The Progression of Light - Real Heroes: https://open.spotify.com/track/1JAhryKDK9oPDld1Ahz3Wt?si=YfgjDpZUTyuRw2Y14HKRAg Dark Utopia - FormantX: https://open.spotify.com/track/4voCFgrT5fvQbVRZN9bbvM?si=_Oo1EcsiQM2BrVDnCzhcQw
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主题:doom
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视频常见问题

以下问题重点解释这条视频能看什么、收益为何是估算值,以及如何把它用于内容研究与竞品分析。

这个视频页能看出什么?

你可以查看播放、点赞、评论、RPM 与收益估算、发布时间、主题标签、相关视频以及所属频道背景,用来判断内容表现和后续选题方向。

为什么 RPM 和收益只是估算值?

实际收入会受到广告填充率、受众地区、季节性、广告主需求与是否开启变现等因素影响,因此页面给出的数字更适合做趋势判断和横向比较。

怎么用这个视频页做内容研究?

建议结合发布时间、主题标签、相关视频与频道历史内容,观察什么题材、节奏和发布窗口更容易拿到播放与商业化表现。