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Ace's Case
@acescase8124
訂閱數411
總播放3.3萬
影片數22
Ace's Case發布於 2020年11月6日 上午09:4819:38
The Brilliance of Into the Breach's UX | DEEP DIVE thumbnail

The Brilliance of Into the Breach's UX | DEEP DIVE

5 年前長尾期
thebrillianceintobreachdeepbrilliance breach deep
發布時間
2020年11月6日 上午09:48
影片時長
19:38
影片類型
遊戲
頻道地區
美國
發布時間判斷
發布時間判斷資料不足
當前頻道仍缺少完整的歷史發布時間模式,建議繼續累積頻道資料後再觀察最佳時段命中情況。
商業化判斷
高 RPM
當前影片具備較高 RPM 區間,說明主題更接近商業化友好的廣告庫存,適合復盤標題、受眾和內容長度。
動作建議
優先觀察持續成長能力
當前影片基礎條件較完整,建議繼續觀察近7日播放和收入是否穩定抬升,再決定是否擴寫成系列內容。
播放量
126
按讚數
11
留言數
5
日預估收入
-
累計預估收入
$0.11 - $0.64
RPM 區間
$0.86 - $5.04
1日漲播放
0
7日漲播放
0
1日漲按讚
0
7日漲按讚
0
1日漲留言
0
7日漲留言
0
速度分
0%
主題聚類
the
影片說明
A game's user experience can make or break it. I think UX is something that we all recognize as important and appreciate it when it's done well. However, I certainly did not realize just how much goes into to shaping an effective UX. Here's a look at the delightful turn-based strategy (but really, more like puzzle) game, Into the Breach and how it masterfully handles it's UX. Hope you enjoy. p.s. the Into the Breach soundtrack is littered with bangers, check it out. SOCIALS: Insta: https://www.instagram.com/aces_case/ Twitta: https://twitter.com/home?lang=en SOURCES (In order of appearance): Sunrise footage: https://www.youtube.com/watch?v=1oGDGaVEJkA Making of Cuphead: https://www.youtube.com/watch?v=wRRV7TIQTX0&t=300s The Gamer’s Brain, Part 2: UX of Onboarding and Player Engagement (GDC16): https://celiahodent.com/gamers-brain-ux-onboarding/ Into the Breach Design Postmortem: https://www.youtube.com/watch?v=s_I07Iq_2XM&t=2746s Sprung Studios: https://www.sprungstudios.com/ The Making of STAR WARS Jedi: Fallen Order - Documentary: https://www.youtube.com/watch?v=_1JGO4HL0Qs&t=699s Mark of the Ninja: Remastered - Release Date Trailer - Nintendo Switch: https://www.youtube.com/watch?v=dGITjo1yVxY How the rise of UX has brought cognitive science to mainstream game development: https://www.pocketgamer.biz/interview/66441/the-rise-of-ux-and-cognitive-science/ Ratchet & Clank 1 | Full Gameplay/Playthrough: https://www.youtube.com/watch?v=Fu4QX4QVdR4&t=6391s Ratchet and Clank: Buying the RYNO: https://www.youtube.com/watch?v=iJ53cwtE6n0 Dark Souls sales figures: https://www.fromsoftware.jp/ww/pressrelease_detail.html?tgt=20200519_darksoulsseries_salesdata The Design of FTL & Into The Breach: https://www.youtube.com/watch?v=BT-qkoaeGrw&t=94s Justin Ma - Into the Breach & Lessons in Non-Attachment [Summit 2018]: https://www.youtube.com/watch?v=zxu4AOGLoi8&t=249s Into The Breach Wins Original Property | BAFTA Games Awards 2019: https://www.youtube.com/watch?v=6pfo7cHZ7fU&t=37s Into the Breach's interface was a nightmare to make and the key to its greatness: https://www.rockpapershotgun.com/2018/03/05/into-the-breach-interface-design/ Into the Breach Official Launch Trailer: https://www.youtube.com/watch?v=oaiFvuWsfy8 Intot he Breach User Reviews (Meta Critic): https://www.metacritic.com/game/pc/into-the-breach/user-reviews Steam Discussion: https://steamcommunity.com/app/590380/discussions/0/1694914735992168731/ Red Dead Redemption 2 Launch Trailer: https://www.youtube.com/watch?v=HVRzx17WHVk The Legend of Zelda: Breath of the Wild: https://www.youtube.com/watch?v=zw47_q9wbBE MUSIC: A Spinning Earth - Moon Craters https://open.spotify.com/track/5IW8sxH2xjohFiWTkYyKKn?si=s24F5DX6Raq96t26G2eXOA The rest are from the Into the Breach Original Soundtrack: https://open.spotify.com/album/5HaoWXvyhc7jFlPb0vCVfM?si=nu03CzKtTwCXSfUrsMQmaw Open a Breach - Ben Prunty (Into the Breach OST) Old War Machines - Ben Prunty (Into the Breach OST) A.C.I.D - Ben Prunty (Into the Breach OST) Rift Riders - Ben Prunty (Into the Breach OST) Cataclysm - Ben Prunty (Into the Breach OST)
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圍繞當前主題繼續看高相關影片,幫助判斷選題空間和內容形態。
主題:the
暫無足夠的同主題影片資料。
影片常見問題

以下問題聚焦這支影片能提供哪些洞察、收益為何是估算值,以及如何用它做內容研究。

這個影片頁能看出什麼?

你可以查看觀看、按讚、留言、RPM 與收益估算、發布時間、主題標籤、相關影片以及所屬頻道背景,用來判斷內容表現與後續選題方向。

為什麼 RPM 和收益只是估算值?

實際收入會受到廣告填充率、受眾地區、季節性、廣告需求與是否開啟營利等因素影響,因此這些數字更適合拿來看趨勢與做橫向比較。

怎麼用這個影片頁做內容研究?

建議搭配發布時間、主題標籤、相關影片與頻道歷史內容,觀察哪些題材、節奏與發布時段更容易帶來觀看與商業化表現。