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Stop Skeletons From Fighting
@stopskeletonsfromfighting
訂閱數33.6萬
總播放5705.1萬
影片數317
Stop Skeletons From Fighting發布於 2022年11月18日 上午02:4227:07
Game Room - Xbox's Forgotten Retro Gaming Failure | Past Mortem | SSFF thumbnail

Game Room - Xbox's Forgotten Retro Gaming Failure | Past Mortem | SSFF

3 年前長尾期
microsoft game roomxbox game roomxbox 360retro games emulatorgame roomgaming
發布時間
2022年11月18日 上午02:42
影片時長
27:07
影片類型
遊戲
頻道地區
美國
發布時間判斷
發布時間判斷資料不足
當前頻道仍缺少完整的歷史發布時間模式,建議繼續累積頻道資料後再觀察最佳時段命中情況。
商業化判斷
高 RPM
當前影片具備較高 RPM 區間,說明主題更接近商業化友好的廣告庫存,適合復盤標題、受眾和內容長度。
動作建議
優先觀察持續成長能力
當前影片基礎條件較完整,建議繼續觀察近7日播放和收入是否穩定抬升,再決定是否擴寫成系列內容。
播放量
15.4萬
按讚數
6977
留言數
737
日預估收入
-
累計預估收入
$132.47 - $776.36
RPM 區間
$0.86 - $5.04
1日漲播放
0
7日漲播放
0
1日漲按讚
0
7日漲按讚
0
1日漲留言
0
7日漲留言
0
速度分
0%
主題聚類
microsoft game room
影片說明
Click here https://ritual.com/SSFF20 to get 20% off your first month with Ritual. Thanks Ritual for partnering on this video* | Game Room, aka that time Microsoft tried to sell us $620 worth of Atari, Intellivision, and Konami Arcade games on the Xbox 360. Huge thanks to @JamesNintendoNerd!! Nicest angry nerd in the biz! The 5 Stages of Game Room Grief ► https://youtu.be/HSZNELa52iU Every Single Giant Bomb Game Room Quick Look ► https://www.youtube.com/playlist?list=PLrboIp9iOi5rn5cJCAQnrz-9d8T__Lx5U ☠Subscribe! ☠ ► https://go.stopskeletons.com/subscribe ☠Support us on Patreon! ☠ ► https://bit.ly/SSFFpatreon ☠T-Shirts and Merch! ☠ ► https://www.pixelempire.com/collections/stop-skeletons-from-fighting ☠Credits ☠ Written by Derek Alexander & Grace Kramer Shot by Grace Kramer Edited by Adam McVay @ADAMNATOR ► https://twitter.com/AdamnatorStudio Thumbnail by Daniel Alba ► https://twitter.com/EvernightStudio Intro/Outro Music by ☠ ► https://hellstarplus.bandcamp.com/album/ssff-trax Artwork and Bumper by Studio Goblin ☠ ► https://www.studiogoblin.co.uk Derek takes a look at the forgotten retro failure that is the Xbox 360 Game Room. We discuss game mechanics, design, and the impact it had on the industry. If you're a gamer of any kind, then you need to check out this video! We discuss the history, design, and impact of the Xbox 360 Game Room. If you're a fan of console emulators, then you'll love how badly Microsoft botched this piece of video game history. Nothing stops the game room quick look! In this video, we look at the game's development history and talk about why it failed. In this video, I take a look at Microsoft's failed attempt to enter the retro console market with Game Room on the Xbox 360. No, their console app didn't beat the Nintendo Wii Virtual Console or even Playstation 3's Play Station Home, but it did have some cool features. I examine their Krome Studios developed virtual arcade service, which offered Atari games, Intellevision games, Konami arcade games and other classics on the Xbox 360. Overall, it's an interesting video that covers a little-known part of Microsoft's history. 0:00 - Hey I'm Derek, It's Me Derek! 2:10 - Ritual Vitamins 3:51 - "An Everything Emulator" 6:19 - Krome Studios 8:37 - the POWER of Xbox Live 10:49 - Xbox 360 Launch! 12:27 - The end of nice things to say about Game Room 14:15 - Atari, Intellivision, and Konami 17:04 - Microsoft's Biggest Mistake 18:43 - Freemium Mobile and Retro Games 20:08 - Gamepass Predecessor? 22:30 - ...and that was Microsoft Game Room 24:21 - Patreon, Shelf Talk, + Stay Powerful! #stopskeletons #xbox360 #gameroom #ritualpartner *These statements have not been evaluated by the Food and Drug Administration. This product is not intended to diagnose, treat, cure or prevent any disease.
同主題推薦
圍繞當前主題繼續看高相關影片,幫助判斷選題空間和內容形態。
主題:microsoft game room
暫無足夠的同主題影片資料。
影片常見問題

以下問題聚焦這支影片能提供哪些洞察、收益為何是估算值,以及如何用它做內容研究。

這個影片頁能看出什麼?

你可以查看觀看、按讚、留言、RPM 與收益估算、發布時間、主題標籤、相關影片以及所屬頻道背景,用來判斷內容表現與後續選題方向。

為什麼 RPM 和收益只是估算值?

實際收入會受到廣告填充率、受眾地區、季節性、廣告需求與是否開啟營利等因素影響,因此這些數字更適合拿來看趨勢與做橫向比較。

怎麼用這個影片頁做內容研究?

建議搭配發布時間、主題標籤、相關影片與頻道歷史內容,觀察哪些題材、節奏與發布時段更容易帶來觀看與商業化表現。