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@brazilgaming295
訂閱數1930
總播放108.5萬
影片數577
Brazil Gaming發布於 2025年11月30日 上午02:001:08:41
1 hour of 2011x server wipes before he dies in v0.2 | Outcome Memories | Roblox thumbnail

1 hour of 2011x server wipes before he dies in v0.2 | Outcome Memories | Roblox

6 個月前長尾期
outcome memoriesroblox2011xsonic.exesonichour 2011x server
發布時間
2025年11月30日 上午02:00
影片時長
1:08:41
影片類型
遊戲
頻道地區
巴西
發布時間判斷
發布時間判斷資料不足
當前頻道仍缺少完整的歷史發布時間模式,建議繼續累積頻道資料後再觀察最佳時段命中情況。
商業化判斷
暫無明確商業化標籤
當前影片更適合從播放增速、互動品質和同主題競爭情況來判斷後續變現空間。
動作建議
優先觀察持續成長能力
當前影片基礎條件較完整,建議繼續觀察近7日播放和收入是否穩定抬升,再決定是否擴寫成系列內容。
播放量
393
按讚數
14
留言數
2
日預估收入
-
累計預估收入
$0.2 - $1.17
RPM 區間
$0.51 - $2.98
1日漲播放
0
7日漲播放
0
1日漲按讚
0
7日漲按讚
0
1日漲留言
0
7日漲留言
0
速度分
0%
主題聚類
outcome memories
影片說明
Heya! Before anything, I just wanna apologize for the horrible audio quality in some parts. I tried lowering the volume to help with it, and it didn't really help all that much. I'll try to work on this later, but hopefully the quality isn't too bad! I just wanted to get out some kinda video as a sorta send-off for 2011x before he gets jumped in v0.2. Like, I genuinely know nobody who's ever gonna use him when Kolossos, Tripwire, and Fleetway get added. This is my first time that I've turned on killer chance in a while (and honestly, it's gonna be the last until v.02 drops). Anyway, enjoy the video and God bless! Game: https://www.roblox.com/games/14608970270/Outcome-Memories-v0-1 My Discord Server: https://discord.gg/Ms22QtzSsd My Twitch Channel: https://www.twitch.tv/realbrazil_gaming Playlist: https://www.youtube.com/watch v=mTEfuC3y9TQ&list=PLLbd_PvDzEIEpeYmUwzFDydBVIBmPfHTA Timestamps 0:00 Round 1 | 5 Players | Amy LMS | HillGym 7:42 Round 2 | 4 Players | New Sonic LMS (Dont Blink) | HillGym 14:38 Round 3 | 3 Players | Tails LMS | HillGym 18:37 Round 4 | 3 Players | Sonic LMS | HillGym (man this is 4 in a row, how many hillgym wins do I have?) 23:34 Round 5 | Solo | New Metal LMS | X's Castle 25:46 Round 6 | 3 Players | Tails LMS | Green Hills 30:58 Round 7 | 4 Players | No LMS | Not Perfect 37:00 Round 8 | 2 Players | Old Sonic LMS | Green Hills 38:57 Round 9 | 4 Players | Sonic LMS | You Can't Run (YCR) 46:51 Round 10 (over 5k ping lol) | 3 Players | Sonic LMS | Green Hills 53:44 Round 11 | 5 Players | Knuckles LMS | X's Castle 1:00:08 Round 12 | Solo | Sonic LMS | You Can't Run 1:02:12 Round 13 | 3 Players | Sonic LMS | Not Perfect 1:08:08 Outro Tags (ignore): #exe #sonicexe #outcomememories #roblox #sonic #robloxgameplay Today I’m bringing you over an hour of 2011x server wipes before he (inevitably) gets jumped in v0.2 of Outcome Memories. This video is basically a send-off / funeral for 2011x, since once characters like Kolossos, Tripwire, and Fleetway drop, I genuinely don’t see anyone using him anymore. Quick disclaimer: sorry for the rough audio quality in some spots. I tried lowering the volume, but it didn’t fully fix it. I’ll work on improving this in future uploads — hopefully it’s still watchable! This was also my first time using killer chance in a while, and probably the last until v0.2 officially releases. If you enjoy long-form gameplay, server wipes, and Outcome Memories content, feel free to stick around. Enjoy the video, and God bless! Outcome Memories Roblox, 2011x server wipes, Sonic.EXE Roblox, Roblox horror gameplay, LMS rounds, Roblox Sonic game, Outcome Memories v0.2, long gameplay Roblox, outcome memories, outcome memories roblox, roblox outcome memories, outcome memories gameplay, outcome memories v0.2, outcome memories v0.1, 2011x, 2011x gameplay, 2011x server wipes, sonic exe, sonic exe roblox, exe roblox, roblox exe, lms roblox, last man standing roblox, roblox horror, roblox sonic, sonic roblox game, you can't run roblox, ycr roblox, roblox gameplay, roblox longplay, roblox wipes, roblox killer chance, roblox survival, realbrazil gaming, real brazil gaming, realbrazil roblox, real brazil roblox, roblox exe gameplay
同主題推薦
圍繞當前主題繼續看高相關影片,幫助判斷選題空間和內容形態。
主題:outcome memories
暫無足夠的同主題影片資料。
影片常見問題

以下問題聚焦這支影片能提供哪些洞察、收益為何是估算值,以及如何用它做內容研究。

這個影片頁能看出什麼?

你可以查看觀看、按讚、留言、RPM 與收益估算、發布時間、主題標籤、相關影片以及所屬頻道背景,用來判斷內容表現與後續選題方向。

為什麼 RPM 和收益只是估算值?

實際收入會受到廣告填充率、受眾地區、季節性、廣告需求與是否開啟營利等因素影響,因此這些數字更適合拿來看趨勢與做橫向比較。

怎麼用這個影片頁做內容研究?

建議搭配發布時間、主題標籤、相關影片與頻道歷史內容,觀察哪些題材、節奏與發布時段更容易帶來觀看與商業化表現。