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@gmtk
訂閱數172萬
總播放2.2億
影片數233
Game Maker's Toolkit發布於 2024年9月28日 上午12:0029:37
What Makes a Game Feel Mysterious? thumbnail

What Makes a Game Feel Mysterious?

去年長尾期
whatmakesgamefeelmysteriousgaming
發布時間
2024年9月28日 上午12:00
影片時長
29:37
影片類型
遊戲
頻道地區
英國
發布時間判斷
發布時間判斷資料不足
當前頻道仍缺少完整的歷史發布時間模式,建議繼續累積頻道資料後再觀察最佳時段命中情況。
商業化判斷
高 RPM
當前影片具備較高 RPM 區間,說明主題更接近商業化友好的廣告庫存,適合復盤標題、受眾和內容長度。
動作建議
優先觀察持續成長能力
當前影片基礎條件較完整,建議繼續觀察近7日播放和收入是否穩定抬升,再決定是否擴寫成系列內容。
播放量
73.9萬
按讚數
2.9萬
留言數
1197
日預估收入
-
累計預估收入
$709.12 - $4136.6
RPM 區間
$0.96 - $5.6
1日漲播放
0
7日漲播放
0
1日漲按讚
0
7日漲按讚
0
1日漲留言
0
7日漲留言
0
速度分
0%
主題聚類
what
影片說明
? Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ ? What makes a game feel mysterious? And how do we make a player feel like an active participant in solving the mystery? Let's dig in to some amazing games. ? Bonus Companion Video - https://www.patreon.com/posts/112875754 === Before you watch === This video contains no major spoilers for the games discussed. When more detailed information is provided, a timestamp is shown on screen so you can skip ahead. === Sources === [1] The mystery box | TED https://www.ted.com/talks/j_j_abrams_mystery_box [2] Tunic: This Was Here the Whole Time | GDC Vault https://gdcvault.com/play/1029384/-TUNIC-This-Was-Here [3] Creature feature: The surreal pixel art and animation of Animal Well | Game Developer https://www.gamedeveloper.com/art/creature-feature-the-surreal-pixel-art-and-animation-of-animal-well [4] Rain World Is Like STALKER but a Platformer and You’re a Rodent | Vice https://www.vice.com/en/article/rain-world-is-like-stalker-but-a-platformer-and-youre-a-rodent/ [5] Road to the IGF: Starseed Pilgrim | Game Developer https://www.gamedeveloper.com/design/road-to-the-igf-em-starseed-pilgrim-em- [6] Designing for a Sense of Mystery and Wonder | Runevision https://blog.runevision.com/2021/02/designing-for-sense-of-mystery-and.html [7] Two Years After Elden Ring, Miyazaki Trusts the Players to Figure It All Out | IGN https://www.ign.com/articles/elden-ring-shadow-of-erdtree-director-hidetaka-miyazaki-look-back-interview-profile [8] Master of Play | The New Yorker https://www.newyorker.com/magazine/2010/12/20/master-of-play [9] Sparking Curiosity-Driven Exploration Through Narrative in Outer Wilds | GDC Vault https://www.youtube.com/watch?v=QaGu9tGCNbI [10] Designing for Curiosity in Outer Wilds | Full Indie https://www.youtube.com/watch?v=vGnce1Dp9BU [11] Rediscovering the Mystery of Video Games | Noclip https://www.youtube.com/watch?v=z2g_0QQRjYY [12] The secrets of Animal Well, coming to PS5 | PlayStation Blog https://blog.playstation.com/2022/02/10/the-secrets-of-animal-well-coming-to-ps5/ [13] Designing the Secrets of Animal Well (ft. Billy Basso) | Design Delve https://www.youtube.com/watch?v=IiSesCWWy_M [14] The Design Evolution of Tunic | Noclip Crew https://www.youtube.com/watch?v=A5A7uoJAOvY [15] The Witness Documentary | Noclip https://www.youtube.com/watch?v=YdSdvIRkkDY [16] Practically impossible: The quest to decipher Fez‘s cryptic final puzzle https://arstechnica.com/gaming/2012/04/why-it-took-almost-a-week-for-the-world-to-completely-finish-fez/ === Chapters === 00:00 - Intro 01:58 - What Makes Something Mysterious? 02:24 - The Locked Door 05:05 - The Rules 08:33 - The Landscape 10:46 - The Enigma 13:25 - Questions and Answers 15:20 - Metroidbrainias 19:30 - Super Secret Secrets 21:39 - The Answer 23:55 - Invisible Questions 27:06 - Conclusion 28:07 - Credits === Games Shown === The Legend of Zelda: Breath of the Wild | 2017 Rain World | 2017 Elden Ring | 2022 Outer Wilds | 2019 Tunic | 2022 Animal Well | 2024 Uncharted 4: A Thief's End | 2016 Boxes: Lost fragments | 2024 Hyper Light Drifter | 2016 Uncharted: The Lost Legacy | 2017 Crow Country | 2024 Dark Souls | 2011 Super Metroid | 1994 Hollow Knight | 2017 Spelunky | 2012 Isles of Sea and Sky | 2024 Lorelei And The Laser Eyes | 2024 Horizon Forbidden West | 2022 Demon's Souls | 2020 Starseed Pilgrim | 2013 Shadow of the Tomb Raider | 2018 Assassin’s Creed Mirage | 2023 The Legend of Zelda | 1986 Riven | 2024 Prince of Persia: The Lost Crown | 2024 The Legend of Zelda: Skyward Sword | 2011 The Talos Principle | 2014 The Talos Principle II | 2023 The Forgotten City | 2021 Her Story | 2015 The Witcher 3: Wild Hunt | 2015 Return of the Obra Dinn | 2018 Chants of Sennaar | 2023 Metroid Dread | 2021 Castlevania: Symphony of the Night | 1997 Epigraph | 2024 Fez | 2012 System Shock | 2023 La-Mulana | 2012 The Legend of Zelda: The Wind Waker HD | 2013 The Witness | 2016 Super Mario Bros. | 1985 === Credits === Music provided by Epidemic Sound - https://www.epidemicsound.com/referral/vtdu5y (Referral Link) LOST © ABC Studios === Subtitles === Contribute translated subtitles - https://gamemakerstoolkit.com/translation/
同主題推薦
圍繞當前主題繼續看高相關影片,幫助判斷選題空間和內容形態。
主題:what
暫無足夠的同主題影片資料。
影片常見問題

以下問題聚焦這支影片能提供哪些洞察、收益為何是估算值,以及如何用它做內容研究。

這個影片頁能看出什麼?

你可以查看觀看、按讚、留言、RPM 與收益估算、發布時間、主題標籤、相關影片以及所屬頻道背景,用來判斷內容表現與後續選題方向。

為什麼 RPM 和收益只是估算值?

實際收入會受到廣告填充率、受眾地區、季節性、廣告需求與是否開啟營利等因素影響,因此這些數字更適合拿來看趨勢與做橫向比較。

怎麼用這個影片頁做內容研究?

建議搭配發布時間、主題標籤、相關影片與頻道歷史內容,觀察哪些題材、節奏與發布時段更容易帶來觀看與商業化表現。