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訂閱數239萬
總播放39.7億
影片數446
C4D4U發布於 2026年3月20日 下午06:392:14
Softbody Tetris V45 | Gold Style 🥰❤️ C4D4U thumbnail

Softbody Tetris V45 | Gold Style 🥰❤️ C4D4U

2 個月前長尾期
TetrisTetrominosASMRCombCinema 4Dsoftbody tetris v45
發布時間
2026年3月20日 下午06:39
影片時長
2:14
影片類型
影視動畫
頻道地區
德國
發布時間判斷
發布時間判斷資料不足
當前頻道仍缺少完整的歷史發布時間模式,建議繼續累積頻道資料後再觀察最佳時段命中情況。
商業化判斷
高 RPM
當前影片具備較高 RPM 區間,說明主題更接近商業化友好的廣告庫存,適合復盤標題、受眾和內容長度。
動作建議
優先觀察持續成長能力
當前影片基礎條件較完整,建議繼續觀察近7日播放和收入是否穩定抬升,再決定是否擴寫成系列內容。
播放量
2.3萬
按讚數
89
留言數
41
日預估收入
-
累計預估收入
$18.89 - $110.28
RPM 區間
$0.81 - $4.73
1日漲播放
0
7日漲播放
0
1日漲按讚
0
7日漲按讚
0
1日漲留言
0
7日漲留言
0
速度分
0%
主題聚類
Tetris
影片說明
Here comes Softbody Tetris V45 Gold Style 😋 By the way, this is my absolute favorite among the soft-body Tetris animations. Of course, as always, it’s a matter of taste, but I think it looks great. I hope you like it just as much. Feel free to leave a comment and let me know what you think. Error as always 😂 Visually, I think it turned out well, and there shouldn’t be any visual glitches. However, I made a huge mistake. I didn’t pay close enough attention when creating the objects and wondered why my computer was taking forever to render a single image. I had already started the render and, after a few days, thought it was simply due to the complex scene (textures and so on). But after I had completely revised all my settings and was still getting such long render times, I took another look at the render log files. That’s when I discovered the big mistake. The objects had several hundred million polygons because there was an extra subdivision object that shouldn’t have been there. This reduced the render time from nearly 20 minutes per image to under 1 minute. That really cost me several days and should have been obvious to me much earlier. You can’t imagine how frustrated that made me 😢 But now that the video is finished, I'm naturally very happy 🥰 ------------------------------------------------------------ Rendertime: 01 Days 19 Hours 17 Minutes 40 Seconds ------------------------------------------------------------ Rendered by one computer! My Equipment: https://c4d4u.one/my-equipment/ ------------------------------------------------------------ ASMR for my eyes ;) I love the original Tetris game. Relax and enjoy this Tetris video. Some people make it happy and satisfied. It also has a calming effect. In the future I will learn more Blender and Houdini FX. Blender is very cool and free. ❤️❤️❤️--------------------------------------------------------------------------------------------- Please do not copy my videos. Any copy will result in copyright infringement. In the last few months I have had to report several hundred copyright infringements. There are already so many people who have no ideas of their own and create exactly the same content (really absolutely identical content incl. objects, titles, descriptions). Images were also used for advertising without permission. All take, none give back. This is really very sad and of course makes me sad. !!! ❤️❤️❤️--------------------------------------------------------------------------------------------- If you would like to support me, feel free to buy me a coffee ☕ 😃❤️ https://ko-fi.com/c4d4u ❤️❤️❤️--------------------------------------------------------------------------------------------- Website: https://c4d4u.one Twitter: https://twitter.com/C4D4U Facebook: https://www.facebook.com/C4D4U-420803691739156 Instagram: https://www.instagram.com/c4d4u/ TikTok: https://www.tiktok.com/@c4d4u ******************************* ❤️❤️❤️ MUSIC-MODE ;) Why don't I enter the music title anymore. Well, unfortunately some people not only copy my animations (because they have no ideas of their own) but even use exactly the same music. These people may now search for it themselves ;) I hope for your understanding. #Minecraft #Softbody #Tetris #C4D4U #Physics #ASMR #Satisfying
同主題推薦
圍繞當前主題繼續看高相關影片,幫助判斷選題空間和內容形態。
主題:Tetris
暫無足夠的同主題影片資料。
影片常見問題

以下問題聚焦這支影片能提供哪些洞察、收益為何是估算值,以及如何用它做內容研究。

這個影片頁能看出什麼?

你可以查看觀看、按讚、留言、RPM 與收益估算、發布時間、主題標籤、相關影片以及所屬頻道背景,用來判斷內容表現與後續選題方向。

為什麼 RPM 和收益只是估算值?

實際收入會受到廣告填充率、受眾地區、季節性、廣告需求與是否開啟營利等因素影響,因此這些數字更適合拿來看趨勢與做橫向比較。

怎麼用這個影片頁做內容研究?

建議搭配發布時間、主題標籤、相關影片與頻道歷史內容,觀察哪些題材、節奏與發布時段更容易帶來觀看與商業化表現。